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I'm Aditya— a design thinker, accessibility expert, and design systems specialist, with a Master's in Information Science.
I thrive on challenging conventions, standards, and methodologies in UX to ensure our designs dynamically adapt to the ever-evolving needs of users. My commitment to continuous learning fuels my growth as both a designer and a lifelong learner.
With a foundation in architecture, I have over 5 years of work experience in user-centered design, working with some fantastic clients in finance, tech, and hospitality.

Career Objective
My goal is to lead the future of user experience by integrating emerging tech (think generative AI and mixed reality [for now]). I'm passionate about staying on the cutting edge, continually upskilling to ensure design drives innovation.
I strive to lead interdisciplinary teams to develop user-centered products that are accessible, inclusive, and delightful to use. I leverage data-driven research and emerging technologies to constantly refine the design process and deliver impactful, measurable results. Ultimately, my passion lies in creating meaningful experiences that positively impact people's lives and ignite user engagement with technology in new and exciting ways.
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Work






Sr UX Designer
New York Life Insurance Company
Dec 2024- Present
Sr UX Designer
Knowbility
Jan 2024 - Nov 2024
UX Designer (Intern)
Argodesign
Jun 2023 - Aug 2023
Designer
Uniworks Designs
Oct 2020 - Jun 2022
Designer (Intern)
Space Matrix Design Consultants
Jan 2019 - Apr 2019
Product Designer
BuildNext
Jun 2018 - Aug 2018
Education



MS in Information Science (UX)
The University of Texas at Austin
Aug 2022 - May 2024
Google UX Design Professional Certificate
Google Career Certificate (Online)
Feb 2022 - Jan 2023
Bachelor’s in Architecture
School of Planning and Architecture, Delhi
Aug 2014 - May 2020
Life beyond 9 to 5: my creative adventures
MIXED-MEDIA ANIMATION
Role: Conceptualization, video editing
"Reminisce" is a mixed-media animation compositing 90s cartoon and video game characters against a live university backdrop. Made with Adobe Creative Suite.
GAME DESIGN & DEVELOPMENT
Role: Conceptualization, programming
Dragon Eggs is an indie game I created using Pygame - a cross-platform module for video game development in Python. I programmed the game physics from scratch, without a game engine, which helped me better understand game engines.

CHALK CARVING / SCULPTING
Chalk carving has been a cherished hobby of mine since childhood, providing a calming way to unwind during moments of contemplation.
I often find myself indulging in this activity, which allows me to create unique and expressive faces, as well as experiment with abstract figures. I've honed my skills to the point where I can complete a detailed face carving in under an hour, making it an accessible and immensely rewarding craft.
PRODUCT SKETCHING & MORE


Let's connect and explore the possibilities together!